Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Skills |
+ to Amazon Skills | ama | | Min | Max | | |
+ to Assassin Skills | ass | | Min | Max | | |
+ to Barbarian Skills | bar | | Min | Max | | |
+ to Druid Skills | dru | | Min | Max | | |
+ to Necromancer Skills | nec | | Min | Max | | |
+ to Paladin Skills | pal | | Min | Max | | |
+ to Sorceress Skills | sor | | Min | Max | | |
+ to All Skills | allskills | | Min | Max | | |
+ to Fire Skills | fireskill | | Min | Max | | |
+ to Single Skills | skill | skillID | Min | Max | | |
+ to Single Skill Tabs | skilltab | #tab | Min | Max | | |
Chance to cast X when attacking | att-skill | skillID | chance | slvl | | 1 |
Chance to cast X when hitting | hit-skill | skillID | chance | slvl | | 1 |
Chance to cast X when getting hit | gethit-skill | skillID | chance | slvl | | 1 |
Skill Charges | charged | skillID | #charges | slvl | | |
Use an Aura when equipped | aura | skillID | Min | Max | 1 | 1 |
Cast a skill when a monster is killed | kill-skill | skillname | %chance | Level | 1 | |
Cast a skill when a player is killed | death-skill | skillname | %chance | Level | 1 | |
Cast a skill when a player level-up | levelup-skill | skillname | %chance | Level | 1 | |
Spawns random +to single skill within in range given | skill-rand | #Skill-Level | first-skillID | last-skillID | 1 | |
+ to other char classes, reduced bonus to char class with skill | oskill | Skillname | Min | Max | 1 | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Armor Class (Basic) |
+ to AC | ac | | Min | Max | | 1 |
+% to AC | ac% | | Min | Max | | 1 |
+ AC vs Melee | ac-hth | | Min | Max | | 1 |
+ AC vs Missiles | ac-miss | | Min | Max | | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Durability & Quantity |
+ to Dur | dur | | Min | Max | | |
+% to Dur | dur% | | Min | Max | | |
Indestructible | indestruct | | 1/0 | 1/0 | | |
Repair 1 Dur per 100/X seconds | rep-dur | #sec | | | | |
Repair 1 Qnt per 100/X seconds | rep-quant | #sec | | | | |
Increase Stack by X | stack | | Min | Max | | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Attack Rating (Basic) |
+ to AR | att | | Min | Max | | 1 |
+% to AR | att% | | Min | Max | | 1 |
+ to AR vs Demons | att-demon | | Min | Max | | |
+ to AR vs Undead | att-undead | | Min | Max | | |
+% to AR vs Montype | att-mon% | #BaseID | Min | Max | 1 | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Damage Enhancements (Basic) |
+ to Damage | dmg | | Min | Max | | 1 |
+% to Damage | dmg% | | Min | Max | | 1 |
+ to Minimum Damage | dmg-min | | Min | Max | | 1 |
+ to Maximum Damage | dmg-max | | Min | Max | | 1 |
+ to Minimum & Maximum Damage | dmg-norm | | Min | Max | | 1 |
+% to Damage vs Demons | dmg-demon | | Min | Max | | |
+% to Damage vs Undead | dmg-undead | | Min | Max | | |
+% to crushing blow | crush | | Min | Max | | 1 |
+% to deadly strike | deadly | | Min | Max | | 1 |
+ to throw damage | dmg-throw | | Min | Max | | |
+% to Damage vs Montype | dmg-mon% | #BaseID | Min | Max | 1 | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Special Damage Effects (Basic) |
Ignores Target Defense (ITD) | ignore-ac | | 1/0 | 1/0 | | 1 |
+% pierce (missiles only) | pierce | | Min | Max | | 1 |
knockback | knock | | 1/0 | 1/0 | | 1 |
+% life stolen | lifesteal | | Min | Max | | |
+% mana stolen | manasteal | | Min | Max | | |
heal mana by # mana after each kill | mana-kill | | Min | Max | | |
heal life by # after each demon kill | demon-heal | | Min | Max | | |
prevents monster healing | noheal | | 1/0 | 1/0 | | |
+% chance to cause open wounds | openwounds | | Min | Max | | 1 |
Enemy Is slowed by X% | slow | | Min | Max | | 1 |
Chance to Blind Target | stupidity | | Min | Max | | |
Freeze Target in an amount of seconds | freeze | | Min | Max | | 1 |
Reduce AC by X% | reduce-ac | | Min | Max | | 1 |
Reduce AC by X | dmg-ac | | Min | Max | | 1 |
+ to Kicking Damage | kick | | Min | Max | | |
+% chance to reanimate target | reanimate | MonsterID | Min | Max | 1 | 1 |
Reduces monster fire resistance | pierce-fire | | Min | Max | 1 | |
Reduces monster lightning resistance | pierce-ltng | | Min | Max | 1 | |
Reduces monster cold resistance | pierce-cold | | Min | Max | 1 | |
Reduces monster poison resistance | pierce-pois | | Min | Max | 1 | |
HP gained after every kill | heal-kill | | Min | Max | 1 | |
Corspe cannot be ressurected/Targeted | rip | | 1/0 | 1/0 | 1 | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Special Defense Effects (Basic) |
+% damage taken goes to mana | dmg-to-mana | | Min | Max | | |
reduces damage taken by X | red-dmg | | Min | Max | | 1 |
reduces damage taken by X% | red-dmg% | | Min | Max | | 1 |
reduces magic damage taken by X | red-mag | | Min | Max | | 1 |
Attacker takes X damage when hitting | thorns | | Min | Max | | 1 |
Attacker takes X ltng dmg when hitting | light-thorns | | Min | Max | | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Elemental Damage |
Cold Damage | dmg-cold | #fpsdur | Min | Max | | 1 |
Minimum Cold Damage | cold-min | | Min | Max | | 1 |
Maximum Cold Damage | cold-max | | Min | Max | | 1 |
Cold Duration (# of frames, 25 = 1 Sec) | cold-len | | Min | Max | | 1 |
Poison Damage | dmg-pois | #fpsdur | Min | Max | | 1 |
Minimum Poison Damage | pois-min | | Min | Max | | 1 |
Maximum Poison Damage | pois-max | | Min | Max | | 1 |
Poison Duration (# of frames, 25 = 1 Sec) | pois-len | | Min | Max | | 1 |
Fire Damage | dmg-fire | | Min | Max | | 1 |
Minimum Fire Damage | fire-min | | Min | Max | | 1 |
Maximum Fire Damage | fire-max | | Min | Max | | 1 |
Lightning Damage | dmg-ltng | | Min | Max | | 1 |
Minimum Lightning Damage | ltng-min | | Min | Max | | 1 |
Maximum Lightning Damage | ltng-max | | Min | Max | | 1 |
Magic Damage | dmg-mag | | Min | Max | 1 | 1 |
Adds % dmg to Fire skills | extra-fire | | Min | Max | 1 | 1 |
Adds % dmg to Lightning skills | extra-ltng | | Min | Max | 1 | 1 |
Adds % dmg to Cold skills | extra-cold | | Min | Max | 1 | 1 |
Adds % dmg to Poison skills | extra-pois | | Min | Max | 1 | 1 |
Adds elemental damage | dmg-elem | #fpsdur | Min | Max | 1 | 1 |
Adds minimum elemental damage | dmg-elem-min | #fpsdur | Min | Max | 1 | 1 |
Adds maximum elemental damage | dmg-elem-max | #fpsdur | Min | Max | 1 | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Resistances and special effects |
+ to Cold Absorb | abs-cold | | Min | Max | | 1 |
+% to Cold Absorb | abs-cold% | | Min | Max | | 1 |
+ to Lightning Absorb | abs-ltng | | Min | Max | | 1 |
+% to Lightning Absorb | abs-ltng% | | Min | Max | | 1 |
+ to Magic Absorb | abs-mag | | Min | Max | | 1 |
+% to Magic Absorb | abs-mag% | | Min | Max | | 1 |
+ to Fire Absorb | abs-fire | | Min | Max | | 1 |
+% to Fire Absorb | abs-fire% | | Min | Max | | 1 |
half Freeze Duration | half-freeze | | 1/0 | 1/0 | | 1 |
Cannot be Frozen | nofreeze | | 1/0 | 1/0 | | 1 |
+% to Resist All | res-all | | Min | Max | | 1 |
+% to Resist Cold | res-cold | | Min | Max | | 1 |
+% to Resist Fire | res-fire | | Min | Max | | 1 |
+% to Resist Lightning | res-ltng | | Min | Max | | 1 |
+% to Resist Poison | res-pois | | Min | Max | | 1 |
+% to Resist Magic | res-mag | | Min | Max | | 1 |
+% to Maximum Resist All | res-all-max | | Min | Max | | 1 |
+% to Maximum Resist Cold | res-cold-max | | Min | Max | | 1 |
+% to Maximum Resist Fire | res-fire-max | | Min | Max | | 1 |
+% to Maximum Resist Lightning | res-ltng-max | | Min | Max | | 1 |
+% to Maximum Resist Poison | res-pois-max | | Min | Max | | 1 |
+% to Maximum Resist Magic | res-mag-max | | Min | Max | | 1 |
Reduce Poison Duration (slows Duration) | res-pois-len | | Min | Max | | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Stat Bonus (Basic) |
+ to Dexterity | dex | | Min | Max | | 1 |
+ to Strength | str | | Min | Max | | 1 |
+ to Vitality | vit | | Min | Max | | 1 |
+ to Energy | enr | | Min | Max | | 1 |
Adds + to All stats | all-stats | | Min | Max | 1 | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Health and Mana (Basic) |
+ to Health | hp | | Min | Max | | 1 |
+% to Health | hp% | | Min | Max | | 1 |
+ to Mana | mana | | Min | Max | | 1 |
+% to Mana | mana% | | Min | Max | | 1 |
+ to Replenish Life (negative values Drain Life) | regen | | Min | Max | | 1 |
+% to Mana Regeneration | regen-mana | | Min | Max | | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Movement Speed and Stamina (Basic) |
+% run/walk speed | move1 | | Min | Max | | 1 |
+% run/walk speed | move2 | | Min | Max | | 1 |
+% run/walk speed | move3 | | Min | Max | | 1 |
+ to stamina | stam | | Min | Max | | 1 |
+% reduce stamina drain | stamdrain | | Min | Max | | 1 |
+% stamina regeneration | regen-stam | | Min | Max | | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Attack Speed |
+% attack speed | swing1 | | Min | Max | | 1 |
+% attack speed | swing2 | | Min | Max | | 1 |
+% attack speed | swing3 | | Min | Max | | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Blocking |
+% chance to block | block | | Min | Max | | 1 |
+% block speed | block1 | | Min | Max | | 1 |
+% block speed | block2 | | Min | Max | | 1 |
+% block speed | block3 | | Min | Max | | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Cast Rating |
+% cast speed | cast1 | | Min | Max | | 1 |
+% cast speed | cast2 | | Min | Max | | 1 |
+% cast speed | cast3 | | Min | Max | | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Hit Recovery |
+% hit recovery speed | balance1 | | Min | Max | | 1 |
+% hit recovery speed | balance2 | | Min | Max | | 1 |
+% hit recovery speed | balance3 | | Min | Max | | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Light Radius/Color |
+ to Light Radius | light | | Min | Max | | 1 |
Adds item lightcolor | color | ??? | ??? | ??? | 1 | 1 |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Missile Modifiers |
Fire Magic Arrows | magicarrow | | 1/0 | 1/0 | | |
Fire Explosive Arrows | explosivearrow | | 1/0 | 1/0 | | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Treasure (Basic) |
+% chance to find magic items | mag% | | Min | Max | | |
+% increased gold drops | gold% | | Min | Max | | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Misc |
Altered Item Requirements | ease | | Min | Max | | |
Chance to make enemies flee | howl | | Min | Max | | |
Add X Sockets to an Item | sock | #sock | | | | |
Makes any item throwable | throw | | 1/0 | 1/0 | | |
Adds additional time | duration | time | ?? | ?? | ?? | 1 |
Double herb duration | herb | ?? | ?? | ?? | 1 | |
Adds additional blood | bloody | | 1/0 | 1/0 | 1 | |
Adds % additional experience gained | addxp | | Min | Max | 1 | |
Reduce vendor cost | cheap | | Min | Max | 1 | |
Applies fade state | fade | | Min-Level? | Max-Level? | 1 | 1 |
Adds additional level requirements | levelreq | | Min | Max | 1 | |
Force spawns item as ethereal | ethereal | | 1/0 | 1/0 | 1 | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Modifiers increasing per clvl (value/8) |
+ X to AC per clvl | ac/lvl | value | | | | |
+% X to AC per clvl | ac%/lvl | value | | | | |
+ to HP per clvl | hp/lvl | value | | | | |
+ to MANA per clvl | mana/lvl | value | | | | |
+ to Maximum damage per clvl | dmg/lvl | value | | | | |
+% to Maximum damage per clvl | dmg%/lvl | value | | | | |
+ to Dexterity per level | dex/lvl | value | | | | |
+ to Strength per level | str/lvl | value | | | | |
+ to Vitality per level | vit/lvl | value | | | | |
+ to Energy per level | enr/lvl | value | | | | |
+% AR per level | att%/lvl | value | | | | |
+% res cold per level | res-cold/lvl | value | | | | |
+% res fire per level | res-fire/lvl | value | | | | |
+% res ltng per level | res-ltng/lvl | value | | | | |
+% res pois per level | res-pois/lvl | value | | | | |
Attacker takes X damage per level | thorns/lvl | value | | | | |
+% More Gold per level | gold%/lvl | value | | | | |
+% Magic Find per level | mag%/lvl | value | | | | |
Absorb X Fire damage per level | abs-fire/lvl | value | | | | |
Absorb X Cold damage per level | abs-cold/lvl | value | | | | |
Absorb X Ltng damage per level | abs-ltng/lvl | value | | | | |
+ maximum cold damage per level | dmg-cold/lvl | value | | | | |
+ maximum fire damage per level | dmg-fire/lvl | value | | | | |
+ maximum ltng damage per level | dmg-ltng/lvl | value | | | | |
+ maximum poison damage per level | dmg-pois/lvl | value | | | | |
+ Kick damage per level | kick/lvl | value | | | | |
+% damage to demons per level | dmg-dem/lvl | value | | | | |
+% damage to undead per level | dmg-und/lvl | value | | | | |
+ stamina per level | stam/lvl | value | | | | |
+% regenerate stamina per level | regen-stam/lvl | value | | | | |
+% open wounds per level | wounds/lvl | value | | | | |
+% crushing blow per level | crush/lvl | value | | | | |
+% deadly strike per level | deadly/lvl | value | | | | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Modifiers with static increase per clvl |
+ Attack Rating per level | att/lvl | value | | | | |
+ Attack Rating Against Undead per lvl | att-und/lvl | value | | | | |
+ Attack Rating Against Demons per lvl | att-dem/lvl | value | | | | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Stats based on time ( 0=day, 1=dusk, 2=night, 3=dawn) |
+ AC per time | ac/time | #time | Min | Max | | 1 |
+% AC per time | ac%/time | #time | Min | Max | | 1 |
+ HP per time | hp/time | #time | Min | Max | | 1 |
+ MANA per time | mana/time | #time | Min | Max | | |
+ Damage per time | dmg/time | #time | Min | Max | | 1 |
+% Damage per time | dmg%/time | #time | Min | Max | | 1 |
+ Strength per time | str/time | #time | Min | Max | | 1 |
+ Dexterity per time | dex/time | #time | Min | Max | | 1 |
+ Vitality per time | vit/time | #time | Min | Max | | 1 |
+ Energy per time | enr/time | #time | Min | Max | | 1 |
+ AR per time | att/time | #time | Min | Max | | 1 |
+% AR per time | att%/time | #time | Min | Max | | 1 |
+ Max Cold Damage per time | dmg-cold/time | #time | Min | Max | | 1 |
+ Max Fire Damage per time | dmg-fire/time | #time | Min | Max | | 1 |
+ Max LTNG Damage per time | dmg-ltng/time | #time | Min | Max | | 1 |
+ Max Pois Damage per time | dmg-pois/time | #time | Min | Max | | 1 |
+ Cold Resist per time | res-cold/time | #time | Min | Max | | 1 |
+ Fire Resist per time | res-fire/time | #time | Min | Max | | 1 |
+ LTNG Resist per time | res-ltng/time | #time | Min | Max | | 1 |
+ Pois Resist per time | res-pois/time | #time | Min | Max | | 1 |
+ more gold per time | gold%/time | #time | Min | Max | | |
+ magic find per time | mag%/time | #time | Min | Max | | |
+ stamina per time | stam/time | #time | Min | Max | | |
+ stamina regeneration per time | regen-stam/time | #time | Min | Max | | |
+% damage to demons per time | dmg-dem/time | #time | Min | Max | | |
+% damage to undead per time | dmg-und/time | #time | Min | Max | | |
+ attack rating to demons per time | att-dem/time | #time | Min | Max | | |
+ attack rating to undead per time | att-und/time | #time | Min | Max | | |
+% deadly strike per time | deadly/time | #time | Min | Max | | 1 |
+% crushing blow per time | crush/time | #time | Min | Max | | 1 |
+% open wounds per time | wounds/time | #time | Min | Max | | 1 |
+% kick damage per time | kick/time | #time | Min | Max | | |
Description | Code | Param1 | Param2 | Param3 | *1.10 | **Monster |
Unused Codes 1.10 (Never Implemented) |
gembonus | | | | | | |
fire-fx | | | | | | |
ltng-fx | | | | | | |
gems%/lvl | | | | | | |
item% | | | | | | |
dmg-slash | | | | | | |
dmg-slash% | | | | | | |
dmg-crush | | | | | | |
dmg-crush% | | | | | | |
dmg-thrust | | | | | | |
dmg-thrust% | | | | | | |
abs-slash | | | | | | |
abs-crush | | | | | | |
abs-thrust | | | | | | |
abs-slash% | | | | | | |
abs-crush% | | | | | | |
abs-thrust% | | | | | | |
gems%/time | | | | | | |
dmg-mon | | | | | | |
dmg%-mon | | | | | | |
att-mon | | | | | | |
att%-mon | | | | | | |
ac-mon | | | | | | |
ac%-mon | | | | | | |