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*Mods(マジック効果)コードリスト [#l18fd884] The Phrozen Keep Forum IndexのKnowledge BaseよりResourcesの References Charts and Tablesを参考に作成しました。 http://phrozenkeep.planetdiablo.gamespy.com/forum/kb.php?mode=article&k=43 注意 min = 最小の値 max = 最大の値 1/0 = Boolean #sec = 秒数 #fpsdur = フレーム数 skillID = Skills.txtで使われているID tab# = スキルタブのIDナンバー chance = 発生確率 slvl = スキルレベル #charges = チャージ数 #sock = ソケットの数 value = レベル毎の上昇値 #time = 日の効果時間によって最大値が変化する ?? = 未だにどのように使うのかわからない * 1.10で増えた効果かどうか (1 = 1.10のみ) ** モンスターが使うことができるか (1 = 使える) |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Skills''| |+ to Amazon Skills|ama||Min|Max||| |+ to Assassin Skills|ass||Min|Max||| |+ to Barbarian Skills|bar||Min|Max||| |+ to Druid Skills|dru||Min|Max||| |+ to Necromancer Skills|nec||Min|Max||| |+ to Paladin Skills|pal||Min|Max||| |+ to Sorceress Skills|sor||Min|Max||| |+ to All Skills|allskills||Min|Max||| |+ to Fire Skills|fireskill||Min|Max||| |+ to Single Skills|skill|skillID|Min|Max||| |+ to Single Skill Tabs|skilltab|#tab|Min|Max||| |Chance to cast X when attacking|att-skill|skillID|chance|slvl||1| |Chance to cast X when hitting|hit-skill|skillID|chance|slvl||1| |Chance to cast X when getting hit|gethit-skill|skillID|chance|slvl||1| |Skill Charges|charged|skillID|#charges|slvl||| |Use an Aura when equipped|aura|skillID|Min|Max|1|1| |Cast a skill when a monster is killed|kill-skill|skillname|%chance|Level|1|| |Cast a skill when a player is killed|death-skill|skillname|%chance|Level|1|| |Cast a skill when a player level-up|levelup-skill|skillname|%chance|Level|1|| |Spawns random +to single skill within in range given|skill-rand|#Skill-Level|first-skillID|last-skillID|1|| |+ to other char classes, reduced bonus to char class with skill|oskill|Skillname|Min|Max|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Armor Class (Basic)''| |+ to AC|ac||Min|Max||1| |+% to AC|ac%||Min|Max||1| |+ AC vs Melee|ac-hth||Min|Max||1| |+ AC vs Missiles|ac-miss||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Durability & Quantity''| |+ to Dur|dur||Min|Max||| |+% to Dur|dur%||Min|Max||| |Indestructible|indestruct||1/0|1/0||| |Repair 1 Dur per 100/X seconds|rep-dur|#sec||||| |Repair 1 Qnt per 100/X seconds|rep-quant|#sec||||| |Increase Stack by X|stack||Min|Max||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Attack Rating (Basic)''| |+ to AR|att||Min|Max||1| |+% to AR|att%||Min|Max||1| |+ to AR vs Demons|att-demon||Min|Max||| |+ to AR vs Undead|att-undead||Min|Max||| |+% to AR vs Montype|att-mon%|#BaseID|Min|Max|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Damage Enhancements (Basic)''| |+ to Damage|dmg||Min|Max||1| |+% to Damage|dmg%||Min|Max||1| |+ to Minimum Damage|dmg-min||Min|Max||1| |+ to Maximum Damage|dmg-max||Min|Max||1| |+ to Minimum & Maximum Damage|dmg-norm||Min|Max||1| |+% to Damage vs Demons|dmg-demon||Min|Max||| |+% to Damage vs Undead|dmg-undead||Min|Max||| |+% to crushing blow|crush||Min|Max||1| |+% to deadly strike|deadly||Min|Max||1| |+ to throw damage|dmg-throw||Min|Max||| |+% to Damage vs Montype|dmg-mon%|#BaseID|Min|Max|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Special Damage Effects (Basic)''| |Ignores Target Defense (ITD)|ignore-ac||1/0|1/0||1| |+% pierce (missiles only)|pierce||Min|Max||1| |knockback|knock||1/0|1/0||1| |+% life stolen|lifesteal||Min|Max||| |+% mana stolen|manasteal||Min|Max||| |heal mana by # mana after each kill|mana-kill||Min|Max||| |heal life by # after each demon kill|demon-heal||Min|Max||| |prevents monster healing|noheal||1/0|1/0||| |+% chance to cause open wounds|openwounds||Min|Max||1| |Enemy Is slowed by X%|slow||Min|Max||1| |Chance to Blind Target|stupidity||Min|Max||| |Freeze Target in an amount of seconds|freeze||Min|Max||1| |Reduce AC by X%|reduce-ac||Min|Max||1| |Reduce AC by X|dmg-ac||Min|Max||1| |+ to Kicking Damage|kick||Min|Max||| |+% chance to reanimate target|reanimate|MonsterID|Min|Max|1|1| |Reduces monster fire resistance|pierce-fire||Min|Max|1|| |Reduces monster lightning resistance|pierce-ltng||Min|Max|1|| |Reduces monster cold resistance|pierce-cold||Min|Max|1|| |Reduces monster poison resistance|pierce-pois||Min|Max|1|| |HP gained after every kill|heal-kill||Min|Max|1|| |Corspe cannot be ressurected/Targeted|rip||1/0|1/0|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Special Defense Effects (Basic)''| |+% damage taken goes to mana|dmg-to-mana||Min|Max||| |reduces damage taken by X|red-dmg||Min|Max||1| |reduces damage taken by X%|red-dmg%||Min|Max||1| |reduces magic damage taken by X|red-mag||Min|Max||1| |Attacker takes X damage when hitting|thorns||Min|Max||1| |Attacker takes X ltng dmg when hitting|light-thorns||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Elemental Damage''| |Cold Damage|dmg-cold|#fpsdur|Min|Max||1| |Minimum Cold Damage|cold-min||Min|Max||1| |Maximum Cold Damage|cold-max||Min|Max||1| |Cold Duration (# of frames, 25 = 1 Sec)|cold-len||Min|Max||1| |Poison Damage|dmg-pois|#fpsdur|Min|Max||1| |Minimum Poison Damage|pois-min||Min|Max||1| |Maximum Poison Damage|pois-max||Min|Max||1| |Poison Duration (# of frames, 25 = 1 Sec)|pois-len||Min|Max||1| |Fire Damage|dmg-fire||Min|Max||1| |Minimum Fire Damage|fire-min||Min|Max||1| |Maximum Fire Damage|fire-max||Min|Max||1| |Lightning Damage|dmg-ltng||Min|Max||1| |Minimum Lightning Damage|ltng-min||Min|Max||1| |Maximum Lightning Damage|ltng-max||Min|Max||1| |Magic Damage|dmg-mag||Min|Max|1|1| |Adds % dmg to Fire skills|extra-fire||Min|Max|1|1| |Adds % dmg to Lightning skills|extra-ltng||Min|Max|1|1| |Adds % dmg to Cold skills|extra-cold||Min|Max|1|1| |Adds % dmg to Poison skills|extra-pois||Min|Max|1|1| |Adds elemental damage|dmg-elem|#fpsdur|Min|Max|1|1| |Adds minimum elemental damage|dmg-elem-min|#fpsdur|Min|Max|1|1| |Adds maximum elemental damage|dmg-elem-max|#fpsdur|Min|Max|1|1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Resistances and special effects''| |+ to Cold Absorb|abs-cold||Min|Max||1| |+% to Cold Absorb|abs-cold%||Min|Max||1| |+ to Lightning Absorb|abs-ltng||Min|Max||1| |+% to Lightning Absorb|abs-ltng%||Min|Max||1| |+ to Magic Absorb|abs-mag||Min|Max||1| |+% to Magic Absorb|abs-mag%||Min|Max||1| |+ to Fire Absorb|abs-fire||Min|Max||1| |+% to Fire Absorb|abs-fire%||Min|Max||1| |half Freeze Duration|half-freeze||1/0|1/0||1| |Cannot be Frozen|nofreeze||1/0|1/0||1| |+% to Resist All|res-all||Min|Max||1| |+% to Resist Cold|res-cold||Min|Max||1| |+% to Resist Fire|res-fire||Min|Max||1| |+% to Resist Lightning|res-ltng||Min|Max||1| |+% to Resist Poison|res-pois||Min|Max||1| |+% to Resist Magic|res-mag||Min|Max||1| |+% to Maximum Resist All|res-all-max||Min|Max||1| |+% to Maximum Resist Cold|res-cold-max||Min|Max||1| |+% to Maximum Resist Fire|res-fire-max||Min|Max||1| |+% to Maximum Resist Lightning|res-ltng-max||Min|Max||1| |+% to Maximum Resist Poison|res-pois-max||Min|Max||1| |+% to Maximum Resist Magic|res-mag-max||Min|Max||1| |Reduce Poison Duration (slows Duration)|res-pois-len||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Stat Bonus (Basic)''| |+ to Dexterity|dex||Min|Max||1| |+ to Strength|str||Min|Max||1| |+ to Vitality|vit||Min|Max||1| |+ to Energy|enr||Min|Max||1| |Adds + to All stats|all-stats||Min|Max|1|1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Health and Mana (Basic)''| |+ to Health|hp||Min|Max||1| |+% to Health|hp%||Min|Max||1| |+ to Mana|mana||Min|Max||1| |+% to Mana|mana%||Min|Max||1| |+ to Replenish Life (negative values Drain Life)|regen||Min|Max||1| |+% to Mana Regeneration|regen-mana||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Movement Speed and Stamina (Basic)''| |+% run/walk speed|move1||Min|Max||1| |+% run/walk speed|move2||Min|Max||1| |+% run/walk speed|move3||Min|Max||1| |+ to stamina|stam||Min|Max||1| |+% reduce stamina drain|stamdrain||Min|Max||1| |+% stamina regeneration|regen-stam||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Attack Speed''| |+% attack speed|swing1||Min|Max||1| |+% attack speed|swing2||Min|Max||1| |+% attack speed|swing3||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Blocking''| |+% chance to block|block||Min|Max||1| |+% block speed|block1||Min|Max||1| |+% block speed|block2||Min|Max||1| |+% block speed|block3||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Cast Rating''| |+% cast speed|cast1||Min|Max||1| |+% cast speed|cast2||Min|Max||1| |+% cast speed|cast3||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Hit Recovery''| |+% hit recovery speed|balance1||Min|Max||1| |+% hit recovery speed|balance2||Min|Max||1| |+% hit recovery speed|balance3||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Light Radius/Color''| |+ to Light Radius|light||Min|Max||1| |Adds item lightcolor|color|???|???|???|1|1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Missile Modifiers''| |Fire Magic Arrows|magicarrow||1/0|1/0||| |Fire Explosive Arrows|explosivearrow||1/0|1/0||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Treasure (Basic)''| |+% chance to find magic items|mag%||Min|Max||| |+% increased gold drops|gold%||Min|Max||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Misc''| |Altered Item Requirements|ease||Min|Max||| |Chance to make enemies flee|howl||Min|Max||| |Add X Sockets to an Item|sock|#sock||||| |Makes any item throwable|throw||1/0|1/0||| |Adds additional time|duration|time|??|??|??|1| |Double herb duration|herb|??|??|??|1|| |Adds additional blood|bloody||1/0|1/0|1|| |Adds % additional experience gained|addxp||Min|Max|1|| |Reduce vendor cost|cheap||Min|Max|1|| |Applies fade state|fade||Min-Level?|Max-Level?|1|1| |Adds additional level requirements|levelreq||Min|Max|1|| |Force spawns item as ethereal|ethereal||1/0|1/0|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Modifiers increasing per clvl (value/8)''| |+ X to AC per clvl|ac/lvl|value||||| |+% X to AC per clvl|ac%/lvl|value||||| |+ to HP per clvl|hp/lvl|value||||| |+ to MANA per clvl|mana/lvl|value||||| |+ to Maximum damage per clvl|dmg/lvl|value||||| |+% to Maximum damage per clvl|dmg%/lvl|value||||| |+ to Dexterity per level|dex/lvl|value||||| |+ to Strength per level|str/lvl|value||||| |+ to Vitality per level|vit/lvl|value||||| |+ to Energy per level|enr/lvl|value||||| |+% AR per level|att%/lvl|value||||| |+% res cold per level|res-cold/lvl|value||||| |+% res fire per level|res-fire/lvl|value||||| |+% res ltng per level|res-ltng/lvl|value||||| |+% res pois per level|res-pois/lvl|value||||| |Attacker takes X damage per level|thorns/lvl|value||||| |+% More Gold per level|gold%/lvl|value||||| |+% Magic Find per level|mag%/lvl|value||||| |Absorb X Fire damage per level|abs-fire/lvl|value||||| |Absorb X Cold damage per level|abs-cold/lvl|value||||| |Absorb X Ltng damage per level|abs-ltng/lvl|value||||| |+ maximum cold damage per level|dmg-cold/lvl|value||||| |+ maximum fire damage per level|dmg-fire/lvl|value||||| |+ maximum ltng damage per level|dmg-ltng/lvl|value||||| |+ maximum poison damage per level|dmg-pois/lvl|value||||| |+ Kick damage per level|kick/lvl|value||||| |+% damage to demons per level|dmg-dem/lvl|value||||| |+% damage to undead per level|dmg-und/lvl|value||||| |+ stamina per level|stam/lvl|value||||| |+% regenerate stamina per level|regen-stam/lvl|value||||| |+% open wounds per level|wounds/lvl|value||||| |+% crushing blow per level|crush/lvl|value||||| |+% deadly strike per level|deadly/lvl|value||||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Modifiers with static increase per clvl''| |+ Attack Rating per level|att/lvl|value||||| |+ Attack Rating Against Undead per lvl|att-und/lvl|value||||| |+ Attack Rating Against Demons per lvl|att-dem/lvl|value||||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Stats based on time ( 0=day, 1=dusk, 2=night, 3=dawn)''| |+ AC per time|ac/time|#time|Min|Max||1| |+% AC per time|ac%/time|#time|Min|Max||1| |+ HP per time|hp/time|#time|Min|Max||1| |+ MANA per time|mana/time|#time|Min|Max||| |+ Damage per time|dmg/time|#time|Min|Max||1| |+% Damage per time|dmg%/time|#time|Min|Max||1| |+ Strength per time|str/time|#time|Min|Max||1| |+ Dexterity per time|dex/time|#time|Min|Max||1| |+ Vitality per time|vit/time|#time|Min|Max||1| |+ Energy per time|enr/time|#time|Min|Max||1| |+ AR per time|att/time|#time|Min|Max||1| |+% AR per time|att%/time|#time|Min|Max||1| |+ Max Cold Damage per time|dmg-cold/time|#time|Min|Max||1| |+ Max Fire Damage per time|dmg-fire/time|#time|Min|Max||1| |+ Max LTNG Damage per time|dmg-ltng/time|#time|Min|Max||1| |+ Max Pois Damage per time|dmg-pois/time|#time|Min|Max||1| |+ Cold Resist per time|res-cold/time|#time|Min|Max||1| |+ Fire Resist per time|res-fire/time|#time|Min|Max||1| |+ LTNG Resist per time|res-ltng/time|#time|Min|Max||1| |+ Pois Resist per time|res-pois/time|#time|Min|Max||1| |+ more gold per time|gold%/time|#time|Min|Max||| |+ magic find per time|mag%/time|#time|Min|Max||| |+ stamina per time|stam/time|#time|Min|Max||| |+ stamina regeneration per time|regen-stam/time|#time|Min|Max||| |+% damage to demons per time|dmg-dem/time|#time|Min|Max||| |+% damage to undead per time|dmg-und/time|#time|Min|Max||| |+ attack rating to demons per time|att-dem/time|#time|Min|Max||| |+ attack rating to undead per time|att-und/time|#time|Min|Max||| |+% deadly strike per time|deadly/time|#time|Min|Max||1| |+% crushing blow per time|crush/time|#time|Min|Max||1| |+% open wounds per time|wounds/time|#time|Min|Max||1| |+% kick damage per time|kick/time|#time|Min|Max||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Unused Codes 1.10 (Never Implemented)''| |gembonus||||||| |fire-fx||||||| |ltng-fx||||||| |gems%/lvl||||||| |item%||||||| |dmg-slash||||||| |dmg-slash%||||||| |dmg-crush||||||| |dmg-crush%||||||| |dmg-thrust||||||| |dmg-thrust%||||||| |abs-slash||||||| |abs-crush||||||| |abs-thrust||||||| |abs-slash%||||||| |abs-crush%||||||| |abs-thrust%||||||| |gems%/time||||||| |dmg-mon||||||| |dmg%-mon||||||| |att-mon||||||| |att%-mon||||||| |ac-mon||||||| |ac%-mon|||||||
タイムスタンプを変更しない
*Mods(マジック効果)コードリスト [#l18fd884] The Phrozen Keep Forum IndexのKnowledge BaseよりResourcesの References Charts and Tablesを参考に作成しました。 http://phrozenkeep.planetdiablo.gamespy.com/forum/kb.php?mode=article&k=43 注意 min = 最小の値 max = 最大の値 1/0 = Boolean #sec = 秒数 #fpsdur = フレーム数 skillID = Skills.txtで使われているID tab# = スキルタブのIDナンバー chance = 発生確率 slvl = スキルレベル #charges = チャージ数 #sock = ソケットの数 value = レベル毎の上昇値 #time = 日の効果時間によって最大値が変化する ?? = 未だにどのように使うのかわからない * 1.10で増えた効果かどうか (1 = 1.10のみ) ** モンスターが使うことができるか (1 = 使える) |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Skills''| |+ to Amazon Skills|ama||Min|Max||| |+ to Assassin Skills|ass||Min|Max||| |+ to Barbarian Skills|bar||Min|Max||| |+ to Druid Skills|dru||Min|Max||| |+ to Necromancer Skills|nec||Min|Max||| |+ to Paladin Skills|pal||Min|Max||| |+ to Sorceress Skills|sor||Min|Max||| |+ to All Skills|allskills||Min|Max||| |+ to Fire Skills|fireskill||Min|Max||| |+ to Single Skills|skill|skillID|Min|Max||| |+ to Single Skill Tabs|skilltab|#tab|Min|Max||| |Chance to cast X when attacking|att-skill|skillID|chance|slvl||1| |Chance to cast X when hitting|hit-skill|skillID|chance|slvl||1| |Chance to cast X when getting hit|gethit-skill|skillID|chance|slvl||1| |Skill Charges|charged|skillID|#charges|slvl||| |Use an Aura when equipped|aura|skillID|Min|Max|1|1| |Cast a skill when a monster is killed|kill-skill|skillname|%chance|Level|1|| |Cast a skill when a player is killed|death-skill|skillname|%chance|Level|1|| |Cast a skill when a player level-up|levelup-skill|skillname|%chance|Level|1|| |Spawns random +to single skill within in range given|skill-rand|#Skill-Level|first-skillID|last-skillID|1|| |+ to other char classes, reduced bonus to char class with skill|oskill|Skillname|Min|Max|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Armor Class (Basic)''| |+ to AC|ac||Min|Max||1| |+% to AC|ac%||Min|Max||1| |+ AC vs Melee|ac-hth||Min|Max||1| |+ AC vs Missiles|ac-miss||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Durability & Quantity''| |+ to Dur|dur||Min|Max||| |+% to Dur|dur%||Min|Max||| |Indestructible|indestruct||1/0|1/0||| |Repair 1 Dur per 100/X seconds|rep-dur|#sec||||| |Repair 1 Qnt per 100/X seconds|rep-quant|#sec||||| |Increase Stack by X|stack||Min|Max||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Attack Rating (Basic)''| |+ to AR|att||Min|Max||1| |+% to AR|att%||Min|Max||1| |+ to AR vs Demons|att-demon||Min|Max||| |+ to AR vs Undead|att-undead||Min|Max||| |+% to AR vs Montype|att-mon%|#BaseID|Min|Max|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Damage Enhancements (Basic)''| |+ to Damage|dmg||Min|Max||1| |+% to Damage|dmg%||Min|Max||1| |+ to Minimum Damage|dmg-min||Min|Max||1| |+ to Maximum Damage|dmg-max||Min|Max||1| |+ to Minimum & Maximum Damage|dmg-norm||Min|Max||1| |+% to Damage vs Demons|dmg-demon||Min|Max||| |+% to Damage vs Undead|dmg-undead||Min|Max||| |+% to crushing blow|crush||Min|Max||1| |+% to deadly strike|deadly||Min|Max||1| |+ to throw damage|dmg-throw||Min|Max||| |+% to Damage vs Montype|dmg-mon%|#BaseID|Min|Max|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Special Damage Effects (Basic)''| |Ignores Target Defense (ITD)|ignore-ac||1/0|1/0||1| |+% pierce (missiles only)|pierce||Min|Max||1| |knockback|knock||1/0|1/0||1| |+% life stolen|lifesteal||Min|Max||| |+% mana stolen|manasteal||Min|Max||| |heal mana by # mana after each kill|mana-kill||Min|Max||| |heal life by # after each demon kill|demon-heal||Min|Max||| |prevents monster healing|noheal||1/0|1/0||| |+% chance to cause open wounds|openwounds||Min|Max||1| |Enemy Is slowed by X%|slow||Min|Max||1| |Chance to Blind Target|stupidity||Min|Max||| |Freeze Target in an amount of seconds|freeze||Min|Max||1| |Reduce AC by X%|reduce-ac||Min|Max||1| |Reduce AC by X|dmg-ac||Min|Max||1| |+ to Kicking Damage|kick||Min|Max||| |+% chance to reanimate target|reanimate|MonsterID|Min|Max|1|1| |Reduces monster fire resistance|pierce-fire||Min|Max|1|| |Reduces monster lightning resistance|pierce-ltng||Min|Max|1|| |Reduces monster cold resistance|pierce-cold||Min|Max|1|| |Reduces monster poison resistance|pierce-pois||Min|Max|1|| |HP gained after every kill|heal-kill||Min|Max|1|| |Corspe cannot be ressurected/Targeted|rip||1/0|1/0|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Special Defense Effects (Basic)''| |+% damage taken goes to mana|dmg-to-mana||Min|Max||| |reduces damage taken by X|red-dmg||Min|Max||1| |reduces damage taken by X%|red-dmg%||Min|Max||1| |reduces magic damage taken by X|red-mag||Min|Max||1| |Attacker takes X damage when hitting|thorns||Min|Max||1| |Attacker takes X ltng dmg when hitting|light-thorns||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Elemental Damage''| |Cold Damage|dmg-cold|#fpsdur|Min|Max||1| |Minimum Cold Damage|cold-min||Min|Max||1| |Maximum Cold Damage|cold-max||Min|Max||1| |Cold Duration (# of frames, 25 = 1 Sec)|cold-len||Min|Max||1| |Poison Damage|dmg-pois|#fpsdur|Min|Max||1| |Minimum Poison Damage|pois-min||Min|Max||1| |Maximum Poison Damage|pois-max||Min|Max||1| |Poison Duration (# of frames, 25 = 1 Sec)|pois-len||Min|Max||1| |Fire Damage|dmg-fire||Min|Max||1| |Minimum Fire Damage|fire-min||Min|Max||1| |Maximum Fire Damage|fire-max||Min|Max||1| |Lightning Damage|dmg-ltng||Min|Max||1| |Minimum Lightning Damage|ltng-min||Min|Max||1| |Maximum Lightning Damage|ltng-max||Min|Max||1| |Magic Damage|dmg-mag||Min|Max|1|1| |Adds % dmg to Fire skills|extra-fire||Min|Max|1|1| |Adds % dmg to Lightning skills|extra-ltng||Min|Max|1|1| |Adds % dmg to Cold skills|extra-cold||Min|Max|1|1| |Adds % dmg to Poison skills|extra-pois||Min|Max|1|1| |Adds elemental damage|dmg-elem|#fpsdur|Min|Max|1|1| |Adds minimum elemental damage|dmg-elem-min|#fpsdur|Min|Max|1|1| |Adds maximum elemental damage|dmg-elem-max|#fpsdur|Min|Max|1|1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Resistances and special effects''| |+ to Cold Absorb|abs-cold||Min|Max||1| |+% to Cold Absorb|abs-cold%||Min|Max||1| |+ to Lightning Absorb|abs-ltng||Min|Max||1| |+% to Lightning Absorb|abs-ltng%||Min|Max||1| |+ to Magic Absorb|abs-mag||Min|Max||1| |+% to Magic Absorb|abs-mag%||Min|Max||1| |+ to Fire Absorb|abs-fire||Min|Max||1| |+% to Fire Absorb|abs-fire%||Min|Max||1| |half Freeze Duration|half-freeze||1/0|1/0||1| |Cannot be Frozen|nofreeze||1/0|1/0||1| |+% to Resist All|res-all||Min|Max||1| |+% to Resist Cold|res-cold||Min|Max||1| |+% to Resist Fire|res-fire||Min|Max||1| |+% to Resist Lightning|res-ltng||Min|Max||1| |+% to Resist Poison|res-pois||Min|Max||1| |+% to Resist Magic|res-mag||Min|Max||1| |+% to Maximum Resist All|res-all-max||Min|Max||1| |+% to Maximum Resist Cold|res-cold-max||Min|Max||1| |+% to Maximum Resist Fire|res-fire-max||Min|Max||1| |+% to Maximum Resist Lightning|res-ltng-max||Min|Max||1| |+% to Maximum Resist Poison|res-pois-max||Min|Max||1| |+% to Maximum Resist Magic|res-mag-max||Min|Max||1| |Reduce Poison Duration (slows Duration)|res-pois-len||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Stat Bonus (Basic)''| |+ to Dexterity|dex||Min|Max||1| |+ to Strength|str||Min|Max||1| |+ to Vitality|vit||Min|Max||1| |+ to Energy|enr||Min|Max||1| |Adds + to All stats|all-stats||Min|Max|1|1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Health and Mana (Basic)''| |+ to Health|hp||Min|Max||1| |+% to Health|hp%||Min|Max||1| |+ to Mana|mana||Min|Max||1| |+% to Mana|mana%||Min|Max||1| |+ to Replenish Life (negative values Drain Life)|regen||Min|Max||1| |+% to Mana Regeneration|regen-mana||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Movement Speed and Stamina (Basic)''| |+% run/walk speed|move1||Min|Max||1| |+% run/walk speed|move2||Min|Max||1| |+% run/walk speed|move3||Min|Max||1| |+ to stamina|stam||Min|Max||1| |+% reduce stamina drain|stamdrain||Min|Max||1| |+% stamina regeneration|regen-stam||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Attack Speed''| |+% attack speed|swing1||Min|Max||1| |+% attack speed|swing2||Min|Max||1| |+% attack speed|swing3||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Blocking''| |+% chance to block|block||Min|Max||1| |+% block speed|block1||Min|Max||1| |+% block speed|block2||Min|Max||1| |+% block speed|block3||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Cast Rating''| |+% cast speed|cast1||Min|Max||1| |+% cast speed|cast2||Min|Max||1| |+% cast speed|cast3||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Hit Recovery''| |+% hit recovery speed|balance1||Min|Max||1| |+% hit recovery speed|balance2||Min|Max||1| |+% hit recovery speed|balance3||Min|Max||1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Light Radius/Color''| |+ to Light Radius|light||Min|Max||1| |Adds item lightcolor|color|???|???|???|1|1| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Missile Modifiers''| |Fire Magic Arrows|magicarrow||1/0|1/0||| |Fire Explosive Arrows|explosivearrow||1/0|1/0||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Treasure (Basic)''| |+% chance to find magic items|mag%||Min|Max||| |+% increased gold drops|gold%||Min|Max||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Misc''| |Altered Item Requirements|ease||Min|Max||| |Chance to make enemies flee|howl||Min|Max||| |Add X Sockets to an Item|sock|#sock||||| |Makes any item throwable|throw||1/0|1/0||| |Adds additional time|duration|time|??|??|??|1| |Double herb duration|herb|??|??|??|1|| |Adds additional blood|bloody||1/0|1/0|1|| |Adds % additional experience gained|addxp||Min|Max|1|| |Reduce vendor cost|cheap||Min|Max|1|| |Applies fade state|fade||Min-Level?|Max-Level?|1|1| |Adds additional level requirements|levelreq||Min|Max|1|| |Force spawns item as ethereal|ethereal||1/0|1/0|1|| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Modifiers increasing per clvl (value/8)''| |+ X to AC per clvl|ac/lvl|value||||| |+% X to AC per clvl|ac%/lvl|value||||| |+ to HP per clvl|hp/lvl|value||||| |+ to MANA per clvl|mana/lvl|value||||| |+ to Maximum damage per clvl|dmg/lvl|value||||| |+% to Maximum damage per clvl|dmg%/lvl|value||||| |+ to Dexterity per level|dex/lvl|value||||| |+ to Strength per level|str/lvl|value||||| |+ to Vitality per level|vit/lvl|value||||| |+ to Energy per level|enr/lvl|value||||| |+% AR per level|att%/lvl|value||||| |+% res cold per level|res-cold/lvl|value||||| |+% res fire per level|res-fire/lvl|value||||| |+% res ltng per level|res-ltng/lvl|value||||| |+% res pois per level|res-pois/lvl|value||||| |Attacker takes X damage per level|thorns/lvl|value||||| |+% More Gold per level|gold%/lvl|value||||| |+% Magic Find per level|mag%/lvl|value||||| |Absorb X Fire damage per level|abs-fire/lvl|value||||| |Absorb X Cold damage per level|abs-cold/lvl|value||||| |Absorb X Ltng damage per level|abs-ltng/lvl|value||||| |+ maximum cold damage per level|dmg-cold/lvl|value||||| |+ maximum fire damage per level|dmg-fire/lvl|value||||| |+ maximum ltng damage per level|dmg-ltng/lvl|value||||| |+ maximum poison damage per level|dmg-pois/lvl|value||||| |+ Kick damage per level|kick/lvl|value||||| |+% damage to demons per level|dmg-dem/lvl|value||||| |+% damage to undead per level|dmg-und/lvl|value||||| |+ stamina per level|stam/lvl|value||||| |+% regenerate stamina per level|regen-stam/lvl|value||||| |+% open wounds per level|wounds/lvl|value||||| |+% crushing blow per level|crush/lvl|value||||| |+% deadly strike per level|deadly/lvl|value||||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Modifiers with static increase per clvl''| |+ Attack Rating per level|att/lvl|value||||| |+ Attack Rating Against Undead per lvl|att-und/lvl|value||||| |+ Attack Rating Against Demons per lvl|att-dem/lvl|value||||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Stats based on time ( 0=day, 1=dusk, 2=night, 3=dawn)''| |+ AC per time|ac/time|#time|Min|Max||1| |+% AC per time|ac%/time|#time|Min|Max||1| |+ HP per time|hp/time|#time|Min|Max||1| |+ MANA per time|mana/time|#time|Min|Max||| |+ Damage per time|dmg/time|#time|Min|Max||1| |+% Damage per time|dmg%/time|#time|Min|Max||1| |+ Strength per time|str/time|#time|Min|Max||1| |+ Dexterity per time|dex/time|#time|Min|Max||1| |+ Vitality per time|vit/time|#time|Min|Max||1| |+ Energy per time|enr/time|#time|Min|Max||1| |+ AR per time|att/time|#time|Min|Max||1| |+% AR per time|att%/time|#time|Min|Max||1| |+ Max Cold Damage per time|dmg-cold/time|#time|Min|Max||1| |+ Max Fire Damage per time|dmg-fire/time|#time|Min|Max||1| |+ Max LTNG Damage per time|dmg-ltng/time|#time|Min|Max||1| |+ Max Pois Damage per time|dmg-pois/time|#time|Min|Max||1| |+ Cold Resist per time|res-cold/time|#time|Min|Max||1| |+ Fire Resist per time|res-fire/time|#time|Min|Max||1| |+ LTNG Resist per time|res-ltng/time|#time|Min|Max||1| |+ Pois Resist per time|res-pois/time|#time|Min|Max||1| |+ more gold per time|gold%/time|#time|Min|Max||| |+ magic find per time|mag%/time|#time|Min|Max||| |+ stamina per time|stam/time|#time|Min|Max||| |+ stamina regeneration per time|regen-stam/time|#time|Min|Max||| |+% damage to demons per time|dmg-dem/time|#time|Min|Max||| |+% damage to undead per time|dmg-und/time|#time|Min|Max||| |+ attack rating to demons per time|att-dem/time|#time|Min|Max||| |+ attack rating to undead per time|att-und/time|#time|Min|Max||| |+% deadly strike per time|deadly/time|#time|Min|Max||1| |+% crushing blow per time|crush/time|#time|Min|Max||1| |+% open wounds per time|wounds/time|#time|Min|Max||1| |+% kick damage per time|kick/time|#time|Min|Max||| |BGCOLOR(#D0D8E0):COLOR(inherit):Description|BGCOLOR(#D0D8E0):COLOR(inherit):Code|BGCOLOR(#D0D8E0):COLOR(inherit):Param1|BGCOLOR(#D0D8E0):COLOR(inherit):Param2|BGCOLOR(#D0D8E0):COLOR(inherit):Param3|BGCOLOR(#D0D8E0):COLOR(inherit):*1.10|BGCOLOR(#D0D8E0):COLOR(inherit):**Monster| |>|>|>|>|>|>|''Unused Codes 1.10 (Never Implemented)''| |gembonus||||||| |fire-fx||||||| |ltng-fx||||||| |gems%/lvl||||||| |item%||||||| |dmg-slash||||||| |dmg-slash%||||||| |dmg-crush||||||| |dmg-crush%||||||| |dmg-thrust||||||| |dmg-thrust%||||||| |abs-slash||||||| |abs-crush||||||| |abs-thrust||||||| |abs-slash%||||||| |abs-crush%||||||| |abs-thrust%||||||| |gems%/time||||||| |dmg-mon||||||| |dmg%-mon||||||| |att-mon||||||| |att%-mon||||||| |ac-mon||||||| |ac%-mon|||||||